Class

ClutterOffscreenEffect

Description [src]

abstract class Clutter.OffscreenEffect : Clutter.Effect {
  /* No available fields */
}

The ClutterOffscreenEffect structure contains only private data and should be accessed using the provided API.

Available since:1.4

Hierarchy

hierarchy this ClutterOffscreenEffect ancestor_0 ClutterEffect ancestor_0--this ancestor_1 ClutterActorMeta ancestor_1--ancestor_0 ancestor_2 GInitiallyUnowned ancestor_2--ancestor_1 ancestor_3 GObject ancestor_3--ancestor_2

Instance methods

clutter_offscreen_effect_create_texture

Calls the create_texture() virtual function of the effect.

Available since: 1.4

clutter_offscreen_effect_get_pipeline

Retrieves the pipeline used as a render target for the offscreen buffer created by effect.

Available since: 1.4

clutter_offscreen_effect_get_target_size

Retrieves the size of the offscreen buffer used by effect to paint the actor to which it has been applied.

Available since: 1.8

clutter_offscreen_effect_get_texture

Retrieves the texture used as a render target for the offscreen buffer created by effect.

Available since: 1.10

clutter_offscreen_effect_paint_target

Calls the paint_target() virtual function of the effect.

Available since: 1.4

Methods inherited from ClutterEffect (1)
clutter_effect_queue_repaint

Queues a repaint of the effect. The effect can detect when the ‘paint’ method is called as a result of this function because it will not have the CLUTTER_EFFECT_PAINT_ACTOR_DIRTY flag set. In that case the effect is free to assume that the actor has not changed its appearance since the last time it was painted so it doesn’t need to call clutter_actor_continue_paint() if it can draw a cached image. This is mostly intended for effects that are using a %CoglOffscreen to redirect the actor (such as %ClutterOffscreenEffect). In that case the effect can save a bit of rendering time by painting the cached texture without causing the entire actor to be painted.

Available since: 1.8

Methods inherited from ClutterActorMeta (5)
clutter_actor_meta_get_actor

Retrieves a pointer to the ClutterActor that owns meta.

Available since: 1.4

clutter_actor_meta_get_enabled

Retrieves whether meta is enabled.

Available since: 1.4

clutter_actor_meta_get_name

Retrieves the name set using clutter_actor_meta_set_name()

Available since: 1.4

clutter_actor_meta_set_enabled

Sets whether meta should be enabled or not.

Available since: 1.4

clutter_actor_meta_set_name

Sets the name of meta.

Available since: 1.4

Methods inherited from GObject (43)

Please see GObject for a full list of methods.

Properties

Properties inherited from ClutterActorMeta (3)
Clutter.ActorMeta:actor

The ClutterActor attached to the ClutterActorMeta instance.

Available since: 1.4

Clutter.ActorMeta:enabled

Whether or not the ClutterActorMeta is enabled.

Available since: 1.4

Clutter.ActorMeta:name

The unique name to access the ClutterActorMeta.

Available since: 1.4

Signals

Signals inherited from GObject (1)
GObject.Object::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Class structure

struct ClutterOffscreenEffectClass {
  CoglHandle (* create_texture) (
    ClutterOffscreenEffect* effect,
    gfloat width,
    gfloat height
  );
  CoglPipeline* (* create_pipeline) (
    ClutterOffscreenEffect* effect,
    CoglTexture* texture
  );
  void (* paint_target) (
    ClutterOffscreenEffect* effect,
    ClutterPaintNode* node,
    ClutterPaintContext* paint_context
  );
  void (* _clutter_offscreen1) (
void
  );
  void (* _clutter_offscreen2) (
void
  );
  void (* _clutter_offscreen3) (
void
  );
  void (* _clutter_offscreen4) (
void
  );
  void (* _clutter_offscreen5) (
void
  );
  void (* _clutter_offscreen6) (
void
  );
  void (* _clutter_offscreen7) (
void
  );
  
}
Class members
create_texture
CoglHandle (* create_texture) (
    ClutterOffscreenEffect* effect,
    gfloat width,
    gfloat height
  )
  No description available.
create_pipeline
CoglPipeline* (* create_pipeline) (
    ClutterOffscreenEffect* effect,
    CoglTexture* texture
  )
  No description available.
paint_target
void (* paint_target) (
    ClutterOffscreenEffect* effect,
    ClutterPaintNode* node,
    ClutterPaintContext* paint_context
  )
  No description available.
_clutter_offscreen1
void (* _clutter_offscreen1) (
void
  )
  No description available.
_clutter_offscreen2
void (* _clutter_offscreen2) (
void
  )
  No description available.
_clutter_offscreen3
void (* _clutter_offscreen3) (
void
  )
  No description available.
_clutter_offscreen4
void (* _clutter_offscreen4) (
void
  )
  No description available.
_clutter_offscreen5
void (* _clutter_offscreen5) (
void
  )
  No description available.
_clutter_offscreen6
void (* _clutter_offscreen6) (
void
  )
  No description available.
_clutter_offscreen7
void (* _clutter_offscreen7) (
void
  )
  No description available.

Virtual methods

Clutter.OffscreenEffectClass.create_texture

Calls the create_texture() virtual function of the effect.

Available since: 1.4

Clutter.OffscreenEffectClass.paint_target

Calls the paint_target() virtual function of the effect.

Available since: 1.4