Method
ClutterOffscreenEffectget_texture
Declaration [src]
CoglHandle
clutter_offscreen_effect_get_texture (
ClutterOffscreenEffect* effect
)
Description [src]
Retrieves the texture used as a render target for the offscreen
buffer created by effect
You should only use the returned texture when painting. The texture
may change after ClutterEffect::pre_paint is called so the effect
implementation should update any references to the texture after
chaining-up to the parent’s pre_paint implementation. This can be
used instead of clutter_offscreen_effect_get_target()
when the
effect subclass wants to paint using its own material.
Available since: | 1.10 |
Return value
Returns: | CoglHandle |
A |