Method

ClutterPaintNodeset_name

Declaration [src]

void
clutter_paint_node_set_name (
  ClutterPaintNode* node,
  const char* name
)

Description [src]

Sets a user-readable name for node.

The name will be used for debugging purposes.

The node will intern name using g_intern_string(). If you have access to a static string, use clutter_paint_node_set_static_name() instead.

Available since:1.10

Parameters

name const char*
 

A string annotating the node.

 The data is owned by the caller of the function.
 The value is a NUL terminated UTF-8 string.