VTK  9.3.0
vtkImageViewer.h
Go to the documentation of this file.
1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
32 #ifndef vtkImageViewer_h
33 #define vtkImageViewer_h
34 
35 #include "vtkInteractionImageModule.h" // For export macro
36 #include "vtkObject.h"
37 
38 #include "vtkImageMapper.h" // For all the inline methods
39 #include "vtkRenderWindow.h" // For all the inline methods
40 
41 VTK_ABI_NAMESPACE_BEGIN
43 
44 class VTKINTERACTIONIMAGE_EXPORT vtkImageViewer : public vtkObject
45 {
46 public:
47  static vtkImageViewer* New();
48 
49  vtkTypeMacro(vtkImageViewer, vtkObject);
50  void PrintSelf(ostream& os, vtkIndent indent) override;
51 
55  char* GetWindowName() { return this->RenderWindow->GetWindowName(); }
56 
60  virtual void Render();
61 
63 
66  void SetInputData(vtkImageData* in) { this->ImageMapper->SetInputData(in); }
67  vtkImageData* GetInput() { return this->ImageMapper->GetInput(); }
69  {
70  this->ImageMapper->SetInputConnection(input);
71  }
73 
75 
78  int GetWholeZMin() { return this->ImageMapper->GetWholeZMin(); }
79  int GetWholeZMax() { return this->ImageMapper->GetWholeZMax(); }
81 
83 
86  int GetZSlice() { return this->ImageMapper->GetZSlice(); }
87  void SetZSlice(int s) { this->ImageMapper->SetZSlice(s); }
89 
91 
94  double GetColorWindow() { return this->ImageMapper->GetColorWindow(); }
95  double GetColorLevel() { return this->ImageMapper->GetColorLevel(); }
96  void SetColorWindow(double s) { this->ImageMapper->SetColorWindow(s); }
97  void SetColorLevel(double s) { this->ImageMapper->SetColorLevel(s); }
99 
101 
104  void SetDisplayId(void* a) { this->RenderWindow->SetDisplayId(a); }
105  void SetWindowId(void* a) { this->RenderWindow->SetWindowId(a); }
106  void SetParentId(void* a) { this->RenderWindow->SetParentId(a); }
108 
110 
114  int* GetPosition() VTK_SIZEHINT(2) { return this->RenderWindow->GetPosition(); }
115 
121  void SetPosition(int x, int y) { this->RenderWindow->SetPosition(x, y); }
122  virtual void SetPosition(int a[2]);
124 
126 
130  int* GetSize() VTK_SIZEHINT(2) { return this->RenderWindow->GetSize(); }
131 
140  void SetSize(int width, int height) { this->RenderWindow->SetSize(width, height); }
141  virtual void SetSize(int a[2]);
143 
145 
148  vtkGetObjectMacro(RenderWindow, vtkRenderWindow);
150  vtkGetObjectMacro(Renderer, vtkRenderer);
151  vtkGetObjectMacro(ImageMapper, vtkImageMapper);
152  vtkGetObjectMacro(Actor2D, vtkActor2D);
154 
159 
161 
171 
172 protected:
174  ~vtkImageViewer() override;
175 
183 
184  friend class vtkImageViewerCallback;
186 
187 private:
188  vtkImageViewer(const vtkImageViewer&) = delete;
189  void operator=(const vtkImageViewer&) = delete;
190 };
191 
192 VTK_ABI_NAMESPACE_END
193 #endif
a actor that draws 2D data
Definition: vtkActor2D.h:44
Proxy object to connect input/output ports.
Superclass for all sources, filters, and sinks in VTK.
Definition: vtkAlgorithm.h:61
topologically and geometrically regular array of data
Definition: vtkImageData.h:52
2D image display
Display a 2d image.
void SetColorLevel(double s)
Sets window/level for mapping pixels to colors.
virtual void SetInputConnection(vtkAlgorithmOutput *input)
Set/Get the input to the viewer.
void SetInputData(vtkImageData *in)
Set/Get the input to the viewer.
void SetZSlice(int s)
Set/Get the current Z Slice to display.
vtkImageMapper * ImageMapper
vtkImageData * GetInput()
Set/Get the input to the viewer.
vtkAlgorithm * GetInputAlgorithm()
void SetRenderWindow(vtkRenderWindow *renWin)
Get the internal objects.
void OffScreenRenderingOff()
Create a window in memory instead of on the screen.
vtkInteractorStyleImage * InteractorStyle
int * GetSize()
Get the size (width and height) of the rendering window in screen coordinates (in pixels).
void OffScreenRenderingOn()
Create a window in memory instead of on the screen.
int * GetPosition()
Get the position (x and y) of the rendering window in screen coordinates (in pixels).
virtual void Render()
Render the resulting image.
void SetOffScreenRendering(vtkTypeBool)
Create a window in memory instead of on the screen.
double GetColorLevel()
Sets window/level for mapping pixels to colors.
static vtkImageViewer * New()
void SetPosition(int x, int y)
Set the position (x and y) of the rendering window in screen coordinates (in pixels).
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetColorWindow(double s)
Sets window/level for mapping pixels to colors.
void SetParentId(void *a)
These are here for using a tk window.
void SetWindowId(void *a)
These are here for using a tk window.
void SetDisplayId(void *a)
These are here for using a tk window.
double GetColorWindow()
Sets window/level for mapping pixels to colors.
void SetSize(int width, int height)
Set the size (width and height) of the rendering window in screen coordinates (in pixels).
vtkRenderer * Renderer
int GetZSlice()
Set/Get the current Z Slice to display.
int GetWholeZMin()
What is the possible Min/ Max z slices available.
~vtkImageViewer() override
vtkActor2D * Actor2D
vtkTypeBool GetOffScreenRendering()
Create a window in memory instead of on the screen.
void SetupInteractor(vtkRenderWindowInteractor *)
Create and attach an interactor for this window.
int GetWholeZMax()
What is the possible Min/ Max z slices available.
vtkRenderWindowInteractor * Interactor
virtual void SetPosition(int a[2])
Get the position (x and y) of the rendering window in screen coordinates (in pixels).
virtual void SetSize(int a[2])
Get the size (width and height) of the rendering window in screen coordinates (in pixels).
vtkRenderWindow * RenderWindow
char * GetWindowName()
Get name of rendering window.
a simple class to control print indentation
Definition: vtkIndent.h:38
interactive manipulation of the camera specialized for images
abstract base class for most VTK objects
Definition: vtkObject.h:61
platform-independent render window interaction including picking and frame rate control.
create a window for renderers to draw into
abstract specification for renderers
Definition: vtkRenderer.h:71
@ height
Definition: vtkX3D.h:254
int vtkTypeBool
Definition: vtkABI.h:64
#define VTK_SIZEHINT(...)