VTK  9.3.0
vtkOverlayPass.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
31 #ifndef vtkOverlayPass_h
32 #define vtkOverlayPass_h
33 
34 #include "vtkDefaultPass.h"
35 #include "vtkRenderingOpenGL2Module.h" // For export macro
36 
37 VTK_ABI_NAMESPACE_BEGIN
38 class VTKRENDERINGOPENGL2_EXPORT vtkOverlayPass : public vtkDefaultPass
39 {
40 public:
41  static vtkOverlayPass* New();
43  void PrintSelf(ostream& os, vtkIndent indent) override;
44 
49  void Render(const vtkRenderState* s) override;
50 
51 protected:
56 
60  ~vtkOverlayPass() override;
61 
62 private:
63  vtkOverlayPass(const vtkOverlayPass&) = delete;
64  void operator=(const vtkOverlayPass&) = delete;
65 };
66 
67 VTK_ABI_NAMESPACE_END
68 #endif
Implement the basic render passes.
a simple class to control print indentation
Definition: vtkIndent.h:38
Render the overlay geometry with property key filtering.
~vtkOverlayPass() override
Destructor.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
static vtkOverlayPass * New()
vtkOverlayPass()
Default constructor.
Context in which a vtkRenderPass will render.