VTK  9.3.0
vtkToneMappingPass.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
38 #ifndef vtkToneMappingPass_h
39 #define vtkToneMappingPass_h
40 
41 #include "vtkImageProcessingPass.h"
42 #include "vtkRenderingOpenGL2Module.h" // For export macro
43 
44 VTK_ABI_NAMESPACE_BEGIN
47 class vtkTextureObject;
48 
49 class VTKRENDERINGOPENGL2_EXPORT vtkToneMappingPass : public vtkImageProcessingPass
50 {
51 public:
54  void PrintSelf(ostream& os, vtkIndent indent) override;
55 
59  void Render(const vtkRenderState* s) override;
60 
65 
67 
73 
77  enum
78  {
79  Clamp = 0,
80  Reinhard = 1,
81  Exponential = 2,
82  GenericFilmic = 3
83  };
84 
86 
90  vtkSetClampMacro(ToneMappingType, int, 0, 3);
91  vtkGetMacro(ToneMappingType, int);
93 
95 
99  vtkGetMacro(Exposure, float);
100  vtkSetMacro(Exposure, float);
102 
104 
108  vtkSetClampMacro(Contrast, float, 0.0001f, VTK_FLOAT_MAX);
109  vtkGetMacro(Contrast, float);
111 
113 
118  vtkSetClampMacro(Shoulder, float, 0.0001, 1.f);
119  vtkGetMacro(Shoulder, float);
121 
123 
127  vtkSetClampMacro(MidIn, float, 0.0001, 1.f);
128  vtkGetMacro(MidIn, float);
130 
132 
136  vtkSetClampMacro(MidOut, float, 0.0001, 1.f);
137  vtkGetMacro(MidOut, float);
139 
141 
145  vtkSetClampMacro(HdrMax, float, 1.f, VTK_FLOAT_MAX);
146  vtkGetMacro(HdrMax, float);
148 
150 
154  vtkSetMacro(UseACES, bool);
155  vtkGetMacro(UseACES, bool);
157 
158 protected:
159  vtkToneMappingPass() = default;
161 
165  vtkOpenGLFramebufferObject* FrameBufferObject = nullptr;
166  vtkTextureObject* ColorTexture = nullptr;
167  vtkOpenGLQuadHelper* QuadHelper = nullptr;
168 
169  vtkMTimeType PreComputeMTime = 0;
170 
171  int ToneMappingType = GenericFilmic;
172  float Exposure = 1.0;
173 
177  float Contrast = 1.6773;
178  float Shoulder = 0.9714;
179  float MidIn = 0.18;
180  float MidOut = 0.18;
181  float HdrMax = 11.0785;
182  bool UseACES = true;
183 
187  bool UseACESChangeValue = true;
188 
194  float ClippingPoint = 1.117427;
195  float ToeSpeed = 0.244676;
196 
201 
202 private:
203  vtkToneMappingPass(const vtkToneMappingPass&) = delete;
204  void operator=(const vtkToneMappingPass&) = delete;
205 };
206 
207 VTK_ABI_NAMESPACE_END
208 #endif
Convenient class for post-processing passes.
a simple class to control print indentation
Definition: vtkIndent.h:38
Internal class which encapsulates OpenGL FramebufferObject.
Class to make rendering a full screen quad easier.
Context in which a vtkRenderPass will render.
abstracts an OpenGL texture object.
Implement a post-processing Tone Mapping.
~vtkToneMappingPass() override
void Render(const vtkRenderState *s) override
Perform rendering according to a render state.
void PreComputeAnchorCurveGenericFilmic()
Pre compute ClippingPoint and ToeSpeed.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkToneMappingPass()=default
void SetGenericFilmicDefaultPresets()
Set function to set uncharted 2 presets, and default presets.
void ReleaseGraphicsResources(vtkWindow *w) override
Release graphics resources and ask components to release their own resources.
static vtkToneMappingPass * New()
void SetGenericFilmicUncharted2Presets()
Set function to set uncharted 2 presets, and default presets.
window superclass for vtkRenderWindow
Definition: vtkWindow.h:37
vtkTypeUInt32 vtkMTimeType
Definition: vtkType.h:270
#define VTK_FLOAT_MAX
Definition: vtkType.h:152